The concept of the project
Video, street art, intervention, the environment art and even a video game are connected in this cross-disciplinary project.
Video, street art, intervention, the environment art and even a video game are connected in this cross-disciplinary project.
Work literally "plays with" popular cities problem - the dominance of the facades of buildings with air conditioning.
The eternal confrontation between graffiti and buff and famous game "Snake" formed the basis for outdoor game "Buff Snake" in which the player moves the buff, eating graffiti and other elements of street art.
For each tagger very important number and distribution of its elements. The goal of this game is to make a sequence of five tags and to capture the space of the facade.
Most ruthless destroyer of cultural heritage is not vandalism, but time itself. The game is designed for two players, managers Atlanta and Caryatid who are trying to escape the ravages of time.
The work enters into a dialogue with the local graffiti community, hinting at senselessness and monotony of this action. At the same time, the video installation shows the possible ways of integrating media technologies in street art.